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alex grigorov
alex grigorov
Principal environment artist at Creative Assembly Sofia
Sofia, Bulgaria

Summary

~20 years experience in the field of the game making - environment art mostly;D
previous places i have worked: Haemimont Games, Masthead Studio, Crytek Black Sea, Atmosphere Entertainment Studios ltd

Skills

Digital SculptingEnvironment ModelingHard Surface ModelingLow-poly ModelingTexturingPBR TexturingTexture Baking

Software proficiency

3ds Max
3ds Max
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Unreal Engine
Unreal Engine
ZBrush
ZBrush
CRYENGINE
CRYENGINE

Productions

    • Video Game
      Spellforce 3
    • Year
      2017
    • Role
      Lead environment artist - modeling and texturing
    • Company
      Atmosphere Entertainment Studios ltd - we did most of the Elven and Orc buildings for the game:)
    • Video Game
      Arena of Fate MOBA
    • Year
      2017
    • Role
      environment artist
    • Company
      crytek black sea
    • Video Game
      EARTHRISE MMORPG
    • Year
      2011
    • Role
      environment/prop artist - modeling and texturing, some weapon/robot/vehicle concepts
    • Company
      Masthead Studios
    • Video Game
      Glory of the roman empire - strategy game - Heamimont Games
    • Year
      2006
    • Role
      environment artist
    • Company
      Haemimont Games

Experience

  • Unannounced Title at Creative Assembly Sofia
    Sofia, BG
    April 2022 - Present

    Principal Environment Artist